Hamsters and Plague is our game project developed initially for Global Game Jam 2011 at Oulu, Finland. It's a tile-based puzzle game. The player's goal is to control breeding of hamsters in such a way that the size of each generation is as large as possible but at the same time avoid expanding the population near plague victims. Too many hamsters will lead to chaotic, out-of-control copulation so beware!
This blog is your information channel on what's going on with Hamsters and Plague after GGJ2011.